By: Andrew Lister
Welcome to the next installment of a new article series, Tuesday Top Five! From time to time I'll be coming up with a Top 5 spanning a number of geeky topics. This week I'm passing the time isolated inside during this bleak Midwestern winter with a final Final Fantasy article counting down my favorite Final Fantasy villains.
What's a story without good antagonists? Final Fantasy is known for its epic storytelling. It's a world of magic and monsters, of epic heroes and vile evil-doers. This tried and true formula has always made for some memorable moments in gaming.
For this article, I want to focus on the key villains from the series' history. I'm not picking smaller bosses or monsters and instead focusing on key antagonists. Those on this list may not always be the end baddie, but they stand in the way of the party in some substantial way throughout the story.
As always, I want to know your own favorite villains, so be sure to leave yours in the comments section below!
Check out this week's Top Five by clicking below!
By: Andrew Lister
A massive blow has been struck to Nintendo fans around the world as this morning we have learned that Nintendo has gone back to the drawing board and scrapped their development work on the much anticipated Metroid Prime 4 for the Nintendo Switch.
At 7 am CST, Shinya Takahashi, the General Manager for Entertainment Planning & Development at Nintendo, released a three minute message via Nintendo's YouTube Channel concerning the future of Metroid Prime 4 on Nintendo Switch. During the video, Takahashi had the following to say:
[W]e must let you know that the current development progress has not reached the standards we seek in a sequel to the Metroid Prime series. Nintendo always strives for the highest quality in our games; and in the development phase, we challenge ourselves and confront whether the game is living up to that quality on a daily basis. If we're not satisfied with the quality, we aren't able to deliver it to our customers with confidence, and the game will not live up to our fans' expectations.
Takahashi goes on to state that they have removed the game from the hands of the original development team at Bandai Namco and will instead be completely scrapped and rebuilt from the ground up under the watch of Retro Studios. As many Nintendo fans may know, Retro is best known for their work on the original Metroid Prime games as well their development of impressive entries in the Donkey Kong series.
The last time we heard anything about Metroid Prime 4 was a brief teaser trailer at Nintendo's E3 presentation. Things have been radio silent since then, and today's reveal finally offers us some answers to why that might have been the case.
While this will certainly be a major disappointment to many Nintendo fans, we now at least have some idea as to why we haven't heard much in the past year and a half on this widely anticipated title. Even though this means we may not see the game until 2020 or beyond, it does mean that we will be assured a game worthy of following in the shoes of the previous games in the series and not receive a game akin to Metroid Other M, the last console release for the series that was panned for its subpar gameplay and questionable narrative choices.
What are your thoughts on this bombshell announcement concerning Metroid Prime 4? Do you think this was the right decision, or are you disappointed at the inevitable delay of one of the most anticipated games of this generation? Let us know in the comments below or on our Discord!
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